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Enchanted Nights Basic User Posts : 278 ![]() |
quoteI agree with this completely. Will these new traits affect SOP? When will they be added? |
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Picardy Premium Member Posts : 500+ ![]() |
quoteIf it's anything like the different genetic categories on ShowHorse, then no I don't think the agility or performance traits would effect the Conformation SOP, however you could calculate it separately as it's own type of SOP. |
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Enchanted Nights Basic User Posts : 278 ![]() |
Okay, thanks ![]() |
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MagicWolf Premium Member Posts : 1,000+ ![]() |
quoteSpeed relative to size should absolutely be an agility trait - it's one of the most important ones. Dogs of the exact same size have all different speeds. There is probably some overlap with drive, good training, and good handling, which indirectly also contribute to speed, but it remains that some dogs are just plain faster than others. |
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ShootForTheMoon Basic User Posts : 31 ![]() |
quoteI understand that earning other titles would indicate a well rounded dog, and I can see why people would like to add more events. However, what draws me to this game is the fact that it's main focus is conformation. There is no other game out there that creates this kind of competition in conformation. That is why I play this game. In fact, when I played games with multiple field trial options, I did not enjoy them as much. Users were stretched too thin between events, and having two different sets of traits was frustrating and annoying. Maybe it was the way those games presented the events. My question is how would you introduce those events without taking away from the conformation aspect of the game? If you can do that, I'm all for it. Thank you for sharing your opinion. I'm genuinely curious. ~ShootForTheMoon |
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Western Coast Kennels Basic User Posts : 500+ ![]() |
When will the agility options be available from a dog's page? |
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Canis Lupis Kennels Basic User Posts : 1,000+ ![]() |
quoteits a game, it really doesn't have to be THAT realistic. |
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Miniature Basic User Posts : 9 ![]() |
this post has been edited 1 time(s) I like the idea with agility a lot! All others is welcome to make the game more exciting. Concerning Miniature Schnauzers: I would appreciate it to add a 4th color - white - from real life I know white Miniature Schnauzers exist. But players should be able to add this Source dogs from the already exciting kennel and not from creating a new one. From my experience with Black and White Wire Foxterriers I know it will take about only one year to have a full competent new color. ![]() |
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Canis Lupis Kennels Basic User Posts : 1,000+ ![]() |
quoteagreed, I know from real life ![]() |
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NissaV Basic User Posts : 500+ ![]() |
quoteI agree wholeheartedly; I would love to see more working titles. If I bred in real life, I would personally consider health and working ability to be my top priorities, for various soap-boxy reasons. I realize that health stuff could be too much of a bummer to really play well into this game, but I think having working events is key--honestly, that would keep me interested in having more kennels longer than just about anything else. |
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Guiding Senjis Premium Member Posts : 3,000+ ![]() |
quoteThumbs up agree Aero. Knew had read that and wanted to find it to give it a push. That will give fewer things to train as well. As to the independent vs smart I got lost too, as many herding terrier or sight hounds are known to be independent thinkers, which does not mean they are not smart, far from it. Basenji for example are known as very independent thinkers who can get into major mischief because they are smart, and work things through in very sharp minds. Border Collies, Paps as well. I know in agility teams it's benefit to have small dogs on a team as height of the jumps is based on size of the smallest dog, not sure here if plan is for teams at all or if I am confusing sports... |
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Wildsyde Basic User Posts : 5,000+ ![]() |
Flyball has teams where shortest dog counts. I'm sure there's some agility venue that might have teams but it's a rarity if it does exist. But we wouldn't have teams here anyhow in SD. |
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griffin Basic User Posts : 3,000+ ![]() |
quoteSome organizations have "teams" as an event usually only involves two dogs/handlers and each run half a course relay-style, but the course has to be designed so there are no overlapping jumps for when dogs of different heights are together. -> My 13" Pap was once paired with a 26"+ Doberman. grif, |
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LeJardin Basic User Posts : 24 ![]() |
quoteI like this a lot. I love the fact that the current genetic traits would tie in to how the dog "physically" performs. Wondering if there has been more talk and I've just missed it or if we're kind of in limbo at the moment? I am REALLY hoping that agility is just the first in a number of new events to be added Rhonda |
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Wildsyde Basic User Posts : 5,000+ ![]() |
I think Jeff thought it might be easy to impliment and found out it wasn't quite so easy like obedience was. Which we don't want as all you have to do there is session up enough and you've got the title. Need some real challenge and competition to it like conformation does. |
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LeJardin Basic User Posts : 24 ![]() |
ahhh, I see. Yes, definitely want something more like what has been discussed here. I've played around with obedience here and it doesn't hold much appeal to me as is. |
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thedoggyfood Basic User Posts : 4 ![]() |
Maybe balance? Like a se-saw or some thing? |
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luckydogwhisperer Basic User Posts : 2,000+ ![]() |
Where are the new traits at in the generations so far? I bought a Golden three weeks ago, just for agility, but not much has happened yet... Luckydogwhisperer |
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itsjustmebre Basic User Posts : 5,000+ ![]() |
Looking forward to agility! Might even come back on SD regularly once it's all added ![]() ~IJMB |
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GaylanStudio1 Premium Member Posts : 98 ![]() |
Ok, I’m going to throw in my two cents worth although I’m not sure that I will be a big participant in Agility. I would probably have more interest in “traditional” trials – pointing, retrieving, herding, tracking, etc. Anyway, The way I would approach this whole performance thing (applies to ShowHorse too) is to compile a list of traits that might have some, even fairly small impact to any and all currently imaginable events then pick the ones that are applicable to the event in question - there's a lot of overlap. As someone else has suggested, let’s look ahead to the future in this. I don’t think we should overlook the possibility of incorporating some of the ideas that have come up into the existing obedience application either. So here’s my list of Performance Traits: Scenting Ability Vision Auditory Acuity Agility/Flexibility Speed Stamina Self-Reliance Biddable Aptitude(Intelligence) Focus/Drive(herding,pointing?) (Plus the additional appropriate physical/conformational traits). And where I see them possibly coming into play: Scenting – fairly straight forward – Pointing/Flushing, Retrieving, Tracking(rescue, law enforcement), ScentDiscrimination(Obedience), Herding(find that lost lamb), Hound Trailing, others???? Vision – LureCoursing – a sighthound skill. Perhaps also hand signals in obedience and herding, who knows . . . Auditory Acuity – how well he hears. Guarding/Protection, Pointing/Flushing(an auxiliary to scent – that hiding bird made a tiny rustle in the bushes), . . . Agility/Flexibility – anything that requires rapid changes of directing and or jumping. Agility of course, lure coursing, herding, practically everything physical to a degree. Speed – Coursing, Pointing/Retrieving trials, Herding, . . . Stamina – (related to conditioning and muscle but perhaps there’s an additional physical component). Pointing/Retrieving, Coursing(multiple runs?), Tracking and Trailing, Herding, . . . Self-Reliance – sort of what others are calling independence, but the ability to make decisions without specific directing – Herding, Guarding, . . . Biddable – how willing to be trained and directed. Some breeds and individuals are more stubborn and willful. High biddability an asset for regular repetitive tasks(standard obedience) and the more controlled events(Retrieving,Agility,Protection), less critical for the more independent or instinct driven activities. Aptitude - I prefer this term to intelligence. Beagles and Afghans are just as intelligent as Poodles but have a different perspective on life, interests, and skills. So, in this application, “Aptitude” would probably have to refer to the normal and/or traditional occupations for the breed. Kind of vague I know. Focus/Drive – the resistance to distraction – perseverance perhaps. Pointing(need to hold a point), Herding(keep your eye on the sheep), Tracking/Trailing, Long obedience “stays”. It could be a factor in standard obedience, although not critical. The best performing dogs are generally very focused on their handler. Focus could be enhanced by training. Agility, stamina, and speed could be enhanced by conditioning. They are also related to physical conformation. Large breeds with large heads have bigger noses and ears with greater reception areas for scent and sound – perhaps. (I read an article once somewhere that tested this theory though I can’t recall if it was both senses or just hearing that they tested. The wider set ears provide better triangulation to pinpoint source of sound.) I’m sure there are other “skills” that others can add and you may not agree with what I’ve suggested. That’s fine. It might be argued that things such as “Biddable” and “Self-Reliant” are opposite extremes of the same characteristic – could be. The theory behind this posting is that if you define as many of the elements that will be involved, when it comes to programming the events, by just changing the “critical” values, one program could possibly accommodate all and any event you could envision. How it would work in practice, not sure. I tend to get carried away with elaborate solutions sometimes (LOL). Sorry for that. |
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